Thursday, 29 November 2018

 Retro 10


Retro One was released on xbox 360 ten years ago now, it was the 69th game to be released on the, then new, Xbox Indie Games scene for xbox 360.
When we found out about this new format to release games we jumped straight onto it. We worked very hard EVERY night for exactly 30 days straight. 
Retro One was born.
To celebrate the ten year anniversary, we have decided to release Retro 10. Again following the format of the original game, we have spend just a few months making this game.
So here it is, Retro 10...


Not quite the 30 days from the last one, but you know, we`re a-bit older and slower now-a-days.  Also this is our first ever mobile game release!  Shocking I know!!

A simple format game, shoot everything that comes at you. Survive as long as you can and get a high-score.


Sneaky peek at our development studio setup.

Thursday, 27 February 2014

RetroCoders & Xbox One

We at RetroCoders are proud to announce that we have been working hard with Microsoft to develope our games for the Xbox One console.

 

We look forward to releasing our games on their exicting new console later this year.


Wednesday, 23 October 2013

New game Deep Waters

New game blog development site, for all who want the tech details on how we make our games...

 

http://deepwatersgame.blogspot.co.uk/

Thursday, 3 October 2013

Alien OverKILL passes 5,000 downloads   ;-)




Wednesday, 11 July 2012

Promo Video


Xbox Marketplace Video Ready...

Monday, 11 June 2012

Sunday, 20 May 2012

Public Testing Starts

Well finally after 18 months Blaster goes to Alpha public testing. Blaster is in the PlayTests section of the XNA App community website for Premium members to download and port onto their Xbox360`s for testing. After one week of this we should have some good community feedback just intime for the Dream Build 2012 competition deadlines. A scaled down version of Blaster will be entered into the Dream Build 2012 competition. Then weeks after it will be released onto Xbox360s world wide (with extra levels and all the polish we can throw at it).